Apr 25, 2015

UXcamp Vienna 2015 - Highlights: Usability testament, little money, heroes & communication

Last week the UXcamp 2015 in Vienna took place. The organizational team did a great job and we had 4 parallel tracks, so a lot of talks we could choose from. One highlight was of course the keynote by Rolf Molich.

Keynote: Rolf Molich - The Testament of a usability professional - 8 lessons from 32 years with usability

I want to highlight two of his learnings - #1 was that the more things change the more they stay the same. I agree 100% with this - because the basics haven't changed: the methods we use in usability haven't changed in the last years and how humans perceive and act is still the same, so the basic design principles are still valid.

And the second lesson was that we as usability engineers should set good examples and should sweep at our own door before you sweep the door of your neighbors. For example also our documents we create should be easily readable for the "users".

Include positive findings in your usability report, because "even developers have feelings".


Session #1: Improve UX with Little Money by @sarapoetze

Sarah presented ideas how UX improvements can  be done if there's not a big budget for usability available. The four topics:
  • Use data that is already there (support request, read reviews in social media, analytics data, use photography for communicating ideas of the users environment to the team)
  • Get information in your team (ad-hoc personas by Tamara Adlin - but be careful!)
  • Get information remotely (remote usability tests, questionnaires)
  • Guerilla testing (test with colleagues, pedestrians, etc.; Informal testing session with users (Barbecue); Tool: Rainbow Spreadsheet (Google))
During the discussion we collected further ideas and it's always a good idea to stick to Standards.

Session #2: Design Heroic Experiences by @DamjanObal

Damjan had a nice idea - he tried to map the Idea of "a Heroes journey" to the process of creating a Product or Project Vision.
Silly outfit
  1. The Quest: What is the Problem we wan to solve? It's necessary to solve a real Problem.
  2. Help Lois: Know the user, know their Problem and help them.
  3. Villains: Who is the competitor? You should know him well.
  4. A hero is special (after dark) & as you and me (during the day): The product is powerful and smart (in the backend) & simple and minimal (frontend).
  5. The super: The product should have something Special.
  6. Silly Outfit: The design makes it complete and can make it catchy.
Stan Lee: "More than normal, but believable."
Don't design something that is "out of space" - it should be approachable.

Damjan provided his slides on Slideshare.

Session #3: Agile Design Thinking in Distributed Teams by @CForaita

Chris presented based on one project how the team managed to work with distributed teams in an agile project.

The core idea was to have one kick-off workshop at the beginning together to share ideas and work on the project together - some details:
Empathy map
  • Keep the team small (only participators, no observers)
  • 3 days: one room, no chair > Idea: No boring Meeting
  • Various methods, but all focused on gathering a lot of data
  • Method for getting everybody at the same bus: 100 cards with random words, they had to scissor out 6 words "How would your product work best?"
  • Empathy map for users
  • Design product box: White paper bags, melt down everything what you learned in the last days > visible what is really important.

Session #4: UX - zwischen Forschung und Praxis am Beispiel Medieninformatik by @peterpur

Peter Purgathofer of the technical university in Vienna presented how they work on projects and presented the project Aurora 2015. This is a tool for sharing information between students and teachers and organizing the tasks the students need to fulfill.
The project is open source and available on github.

Session #5: How can I ensure better communication in teams? by @KarinCepin

The last session was a very interesting talk and discussion of how communication can be improved in teams. Of course a important method here are the "Retrospectives" and that we should pleasure failing.
"Failing is a big methaphor for learning an improving."

We discussed that it is very important to feel save in retrospectives. And Karin recommended the Book "Project retrospectives by Norman Kerth:
"Regardless of what we discover we need to understand that everybody did the best job , … "

During the discussion we collected further ideas how to improve communication in teams:
  • Learning Session: there should be room to share what we learn (e.g. Dev-Jour Fixe).
  • Finding a Mission Statement in the team
  • "Getting to yes"-Method by Steve Blank: if the team has a problem they should ask themselves questions like "What would it cost for the company and would be the impact?" in order to provide this information to the management (further Information)
  • Involve the team (different roles, different departments) in the ideation Phase (e.g. Creating the backlog together with the whole team)
  • Support collaboration with pair programming, pair testing, bug fixing sessions


Like usually at UXcamps I learned a lot, had interesting discussion and met great people, See you next year :-)

Apr 2, 2015

Agile UX - Still some challenges, but I love it

Sprint Burndown (with skier)
Wintery Sprint Burndown :-)
I'm working in a company where agile was implemented several years ago - for me personally I work in agile projects since 2007. I'm a big fan of agile methodologies and I think it is the best process for the kind of software we are working on. I like the close collaboration between the various roles in one team and the early feedback from the customer.

Still I think there is a challenge for implementing UX in an agile process. For me personally the biggest challenge is the continues change of the UI and the interactions. Because additional functionalities are developed over a long period of time it's sometimes hard to integrate new functionalities in an optimal way. Often a UI "refactoring" would be necessary but the costs are at the moment very high and it's hard to convince oneself and the team that THIS bigger change is neccessary NOW.

In the last weeks and months I found the following interesting sources for Agile & UX:
  • UserZoom published a free e-book "The Essential Guide to Integrating User Experience and Usability Testing in Agile" (registration neccessary): Nice overview of agile methods and some concrete suggestions like "A good rule of thumb is a 1:4 ratio of designers to developers. Also be sure to allocate project budget to user research and usability evaluation, ideally 10% of budget is a good target if possible."
  • Lean UX - a great book by Jeff Gothelf
  • One year ago Hoa Loranger of the Nielsen Norman Group published an article about "Doing UX in an agile world" with some interesting findings of case studies and a nice summary of the topic and the main challenges.

Mar 8, 2015

Upcoming conferences: UXCamp Vienna & SNEK

Hi,
I want to share some interesting conferences coming up in April 2015.

UXCamp Vienna 2015
UX Camp Logo

On the 17th of April 2015 the UXCamp Vienna is again taking place at the FH Technikum Wien. The UXCamp Vienna is organized as a Barcamp - so this means everybody that participates should actively help to make a successful conference by giving a talk, communicating about the barcamp and share know-how during discussion.
The registration is already open - the early bird lasts until the 15th of March (30€). Other than usual barcamps the registration is not free - but the organization team invites a Key-Note Speaker and last year this was very cool.
The conference is mainly in german - but several talks are also in english.

SNEK 4

The SNEK conference is mainly focusing on .NET developers (and it is in german). The SNEK conference is taking place in Nürnberg (Germany) on 25th and 26th of April 2015. I will do there an introduction talk about UX review methods to find usability problems. Probably I will see you there :-).

Br, Claudia

Mar 1, 2015

UX-Findings: Develop UX Skills, Mobile UX & #littlebigdetails

Hi,

today I want to share some interesting articles & videos that inspired me in the last months.

Develop UX Skills

In my opinion one important goal of an UX expert should be to further develop know how about users and UX patterns over the time. As a team lead it is important to me to communicate this also to Junior UX Designers.
The article "Time with Users: Set Personal and Company Goals" by Jakob Nielsen was very inspiring for me to directly connect the time spent observing people with the personal goals.

Mobile UX: Luke W-How-To-Videos

The well-known UX expert Luke Wrobleski shared some interesting How-To-Videos on YouTube. He focuses on concrete UX problems in mobile development and explains solutions in detail.

LittleBigDetails - readme.io

There are several websites that collect littlebigsdetails - e.g. littlebigdetails.com. One nice example is the Password-Field of ReadMe.io.Check it out!

Login-Screen of readme.io














Regards, Claudia

Jun 4, 2013

Talk: Developing windows store apps - our experiences and learnings (german)


Hi,

together with 2 colleagues (Andreas Willich, TechTalk & Christoph Bach, CPB) I will do a talk next Thursday (June 6th) about our experiences and learnings developing two windows store apps (Windows 8).

We will present these two apps (PROFOS and Kilocoach) and we will talk about the challenges we faced while creating and developing these apps.
Profos - Kundeninformationen
Kilocoach - Startseite
Some facts:
Thx.
BR, Claudia

Apr 29, 2013

User Experience Conference in Vienna @ linuxwochen

Hi,

I want to announce a great UX track at the linux weeks in Vienna next Saturday - May 4th, 2013.

In the morning I will do a workshop session with paper prototyping and usability testing. If you have an app idea or want to try out these techniques, you are very welcome.


More information regarding the UX sessions can be found on the User Experience Konferenz-Website (german).

Hope to see you there,
Claudia

PS: Of course free entry at all workshops and sessions.

Oct 12, 2012

4 weeks to go: UXcamp Vienna & Frustikus

Hi,

only 4 weeks to go and the great UXcamp in Vienna and the Frustikus award ceremony will take place. Because I'm involved in organizing both events I'm already very exited.

UxCamp Vienna November 9th and 10th, 2012

This year the first time we will have a two-day barcamp, starting on friday afternoon. We are looking forward to some great presentations and discussions regarding topics like user experience, Webdesign, Interface design, User-centered design and accessibility.

Please register (google docs) if you want to participate. We also prepared some information for visitors from other countries.

You can also follow us on:

Frustikus November 9th, 2012

On Friday evening we will continue the UxCamp with the Get-together and "Frustikus" award ceremony for products with bad usability. This will take place at Ragnarhof (Grundsteingasse 12, 1160 Wien) at 8pm - free entry, no registration required!!.

NOMINATE! - We are sill looking forward for some nominations for Frustikus - add your entry @ www.frustikus.at

You can follow Frustikus on:

Please register if you can join - but I also would appreciate if you can forward this to people that may be interested.

Regards, Claudia